Showing posts with label Soloing. Show all posts
Showing posts with label Soloing. Show all posts

Wednesday, March 5, 2014

Soloing Zandalari Warbringers

I found farming Zandalari Warbringers to be very lucrative and, at first, challenging.  They also have a chance of dropping one of three mounts, but those are soulbound and can only be sold to a vendor for 2.5g.

I believe I started soloing Warbringers at ilvl 520 and while it was tedious in the beginning, since they have huge health pool it is doable and can be done at comparatively low levels by Beast Mastery hunter.  The fight is about survival, not DPS.

First,

Build

I selected Spirit Bond as my Tier 3 talent and highly recommend it for any soloing and even leveling.  Makes hunter's life much easier than a lot of other DPS classes.  Please note I chose it over Exhilaration because I think sustained healing is more important while fighting NPCs, than a boost on a cooldown.

Major Glyphs

Glyph of Animal Bond - same as above, healing;
Glyph of Mending - same as above and above, sustained healing;
Glyph of Misdirection - with Misdirection macro that misdirect to pet is one of the aggro mitigation tool with Feign Death being the second one.

Minor Glyph

Glyph of Revive Pet - this allows me to revive my pet without interruption even if Warbringer is banging on my head.


Strategy

Pull up a Turtle, set it to passive and turn off the automatic Growl.  Engage Warbringer, bind it to the pet and make sure it ignores you.

General tips


  • Stand behind and away from Warbringer at all times;
  • Monitor threat levels to make sure it targets pet at all times;
  • Watch out what it casts (see Abilities).

Warbringer Abilities and Mitigation

Each Warbringer has four out of five abilities:

  • Thunder Crush - frontal cone of damage.  Make sure you're not in it, Mend Pet.
  • Meteor Shower - meteors are dropping all over.  Dance to avoid a hit (you may survive a hit or two), I believe you may be able to stay outside of the affected area and still DPS the Warbringer, but I never bothered to prove it.  Mend Pet often.
  • Horrific Visage - keep Bestial Wrath on cooldown to interrupt, but even if you don't it is usually not critical, except for the Warbringer in Krasarang Wilds which tends to reset if you allow it to scare your pet too far away.
  • Scarab Swarm - bunch of scarabs tries to get you or a pet, I usually Multi-Shot them down as soon as they appear or Glaive Toss through them if they are already on me.  If you miss them, don't sweat, they hit like kittens.
  • Vengeful Spirit - Summons Vengeful Spirit.  This thing hits like a truck and can 2-3 shot your pet.  Fortunately it is extremely slow, so use Distracting Shot as soon as it shows up and step away, if it gets too close - change position.


Bare Minimum

So at the bare minimum a BM hunter needs to use:
Mend Pet
Misdirect to pet (I use macro which I use in place of the regular Misdirection)
Feign Death for threat mitigation

And, if Warbringer has Vengeful Spirit ability:
Distracting Shot

Thursday, January 23, 2014

The Build

So it's obvious I play a hunter.  My primary specialization is Beast Mastery.  I keep my character properly gemmed and reforge every time I get a new gear piece.  I don't transmog.  My Build has been stable for a while:


I chose Thrill of the Hunt and Blink Strikes because they are passive and don't require additional button clicks.  I feel my hunter has too many already.  Spirit Bond as well as Animal Bond and Mending are there for soloing which I do a lot.  And Glaive Toss coupled with Misdirection to pet makes wonders when I need to get adds off my back in a hurry.

For misdirect I use the following macro:
#showtooltip
/cast [@focus,help][help][@pet,exists] Misdirection
which misdirects to the player in focus (I set focus on tanks in instances) or to pet if there's nothing in focus.

Overall I want to be able to solo high-level instances, such as Firelands, in my primary configuration even if I lose some DPS.  Survivalability of the pet is the number one priority as I pet-tank pretty much everything, including Zandalari Warbringers.  And most of the time I tank with a ferocious pet, only toughest mobs force me to pull out a turtle or a direhorn (for primals on the Isle of Giants).  As for my own protection I simply try to avoid damage using Feigh Death, Deterrence, and Disengage.

I also have Marksmanship spec as a secondary and tried to maximize DPS on that spec.  Never got close to what I am able to pull out as a BM in that spec though, I guess it just doesn't fit my playstyle, although self-healing shots are supposed to be useful I stay alive longer in BM spec.  Plus in BM spec I am able to use my exotic pets, such as quilen with battle rez Eternal Guardian or a strider with water walking.

Tuesday, October 29, 2013

New Mounts

I had been grinding Zandalari Warbringers and received two of the Direhorn mounts, like this one: Slate Primordial Direhorn.  I think I have Slate and Amber and Jade is outstanding.  Along the way I have completed some achievements for Pandaria champions (killing rares), except for the Glorious!, where I have one guy outstanding - people are camping him in stacks and I just can't catch him alive.
Since my AH business is going ok I snapped Sky Golem mount from AH for cash.
I am also running Firelands for the Avengers of Hyjal reputation, but it's a slow process and I am still working through trash, don't feel like I can solo any bosses, especially given the fact that I never killed any bosses in FL before.

Monday, October 21, 2013

State of the Union

I finally reached Exalted status with Emperor Shaohao last week, while grinding reputation I looted few Burden of Eternity items and used valor points to upgrade resulting Timeless pieces, so overall my ilvl is 533 now.

Looking for additional challenge I went to hunt Zandalari Warbringer.  As it turned out I chose the toughest location (Jade Forest) and failed few times.  Went on to read how people kill it and finally brought one down in Towlong Steppes and then, eventually every other location.  Everyone says you need to kite Warbringer, which doesn't work for me, I got the glyph and tried to kite it, but it always switches to a pet.  Finally I gave up on whatever people say and did it my own way.  I pet tank warbringer with a regular turtle.  I switch off the Growl and switch pet into Passive stance, misdirect to pet and that's usually enough to keep warbringer on the pet at all times.  The only thing that can bring pet down is the Vengeful Spirit, so I have to make sure I use Distracting Shot as soon as it's up.  Most of the time spirit goes after me anyway, but it can kill the pet in two-three shots, so I don't want to risk it.  Spirit is very slow, I am able to kite it with no speed boosts, so I maintain my Hawk stance to maximize DPS and able to kill warbringer in about 8 minutes, give or take.  The other annoyances are passing mobs that engage with me or pet once in a while.  I have to make conscious effort not to redirect to pet and deal with them one on one.

Tuesday, February 5, 2013

Legendary Weapon


While I was working on raising my reputation with Hydraxian Waterlords by soloing Molten Core I got two halves of the legendary sword as a windfall.  It also required 10xEnchanted Elementium Bar which on a good day runs about 1,000 gold each on AH, but as soon as I got my pieces jumped to 5,000 gold apiece.  I just went out and farmed some of materials for the bars and bought the rest of the mats on the Auction House and  one of my guild-mates smelted it for me, so my overall cost was about 4,000 total for the whole package.

The quest is confusing, you return mats and halves to the NPC and nothing happens.  Good thing someone was floating on a magic carpet right above me, I figured his target was a boss right behind me, so I turned and killed it, returned the drop to the NPC, got the sword back and received a guild achievement.  Amazingly, level 25 guild with 400+ members and I was the first to get it.  Now, I still didn't get the personal achievement until I actually equipped the Thunderfury, Blessed Blade of the Windseeker, which I was able to do, even given the fact hunters are not allowed to equip melee weapons anymore.  Or are we?


Friday, November 30, 2012

Patch 5.1



Since Patch 5.1 introduced "free" entry to older raid instances and promised to make it easier to solo them I went back to Black Temple last night. At first I died at the very first boss very first boss because he stuns you with no break in sight, like you're in a permanent coma, as always happened before and thought nothing had changed since I last tried it some time back in Cata. But unexpectedly on my second attempt I got a breezer between stuns for about 10 seconds and it was enough for me to be able to finish the sucker. There's another challenging boss another challenging boss, but that one is not nearly as bad. So all in all I have successfully cleared BT all by myself, like a big boy.